# Ruins data management file. Below, you see all data accumulated by AtomicStrykers Ruins during the last run of this World.
# Data is noted as follows: Each line stands for one successfull Ruin spawn. Data syntax is:
# xMin yMin zMin xMax yMax zMax templateName
# everything but the last value is an integer value. Template name equals the template file name.
#
# DO NOT EDIT THIS FILE UNLESS YOU ARE SURE OF WHAT YOU ARE DOING
#
# The primary function of this file is to lock areas you do not want Ruins spawning in. Put them here before worldgen.
# It should also prevent Ruins re-spawning under any circumstances. Areas registered in here block any overlapping new Ruins.
# Empty lines and those prefixed by '#' are ignored by the parser. Don't save notes in here, file gets wiped upon flushing.
#
-116 67 208 -104 88 219 JungleTreePlatform_edit.tml
-115 60 318 -103 81 331 JungleTreePlatform.tml
-110 62 406 -102 67 411 JungleThroneWood.tml
-58 61 76 -43 69 85 Archway.tml
-28 69 391 -19 77 406 Archway.tml
-20 69 312 -10 74 322 RuinedSmallFountainDiagonal.tml
-7 63 161 3 72 173 StoneHouseMruined.tml
31 62 70 38 66 77 TinyFarmField.tml
74 77 322 85 85 330 MinersHut.tml
113 63 29 125 68 41 AncientFountain.tml
115 70 404 119 72 408 EmeraldOreOutcrop.tml
147 68 119 151 70 123 EmeraldOreOutcrop.tml
194 61 317 206 82 328 JungleTreePlatform_edit.tml
225 64 53 238 73 66 VolcanicVent.tml
